- Kolb, D.,
Mesh based Scene Evaluation Metrics for LOD and Simplification, Diplomarbeit, Ludwig-Maximilians-Universität München, Dezember, 2016.
- Awan, Z., Tracking feedback system for a beginner friendly User Experience in Augmented Reality, Diplomarbeit, Ludwig-Maximilians-Universität München, Oktober, 2016.
- Schneider, J., Crowd Simulation in VR, Bachelorarbeit, Ludwig-Maximilians-Universität München, September, 2016.
- Schulz, D., Non-Photorealistic Rendering in Virtual Reality, Diplomarbeit, Ludwig-Maximilians-Universität München, September, 2016.
- Streppel, L., Real-time Collaboration over distance: using motion capture and VR interaction in a telepresence system, Diplomarbeit, Ludwig-Maximilians-Universität München, September, 2016.
- Hünemörder, M., Design and Implementation of a Virtual Reality Based System for Functional Balance Assessments, Bachelorarbeit, Ludwig-Maximilians-Universität München, August, 2016.
- Neuner, O., Resolution Enhancement of Animated Cartoons, Diplomarbeit, Ludwig-Maximilians-Universität München, August, 2016.
- Stanciu, N., Intuitive Interaction for Mobile Virtual Reality using Smartwatch, Bachelorarbeit, Ludwig-Maximilians-Universität München, August, 2016.
- Sommer, B., Incremental Light Propagation Volumes In CAVE-Like Installations, Bachelorarbeit, Ludwig-Maximilians-Universität München, September, 2014.
- Friedrich, E., Visualisierungskonzepte für die Wissensgewinnung aus Literaturverzeichnissen, Bachelorarbeit, Ludwig-Maximilians-Universität München, April, 2013.
- Fußenegger, M., 3D Printing in a Scalable Cloud Environment, Bachelorarbeit, Ludwig-Maximilians-Universität München, Mai, 2012.
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